Are you concerned that your kids are using the computer for too long each day? Is it difficult to persuade them to turn off the computer and do their homework or help around the house? Or perhaps you're curious about how much time they spend on the computer and how much of that time is spent learning or playing games?
Or would you like to monitor your own productivity and find out how well you are spending your time on the computer?
We understand what you're going through since we've been through it ourselves. MyLittleGamer was created for these very reasons and to help solve these problems. And we can honestly say from our own experience that it really works.
You can limit computer screen time by using points. Every point is equivalent to one minute of computer use time. The point system helps motivate children to do their homework before they start playing on the computer, saving valuable time that can then be spent with family and loved ones. MyLittleGamer can teach children how to use their time well and develop patience. Later on, patience will help them develop good behavior towards time limits.
For more information on how to use MyLittleGamer, see the Support page.
MyLittleGamer for Windows requires a computer running Windows 10/11 and the .NET framework, which should probably already be pre-installed on your computer. MyLittleGamer does not run on an OS other than Windows 10 or 11.
To use the MyLittleGamer.com website, you need any device (computer, tablet, or phone) with a modern internet browser.
MyLittleGamer for Windows was created to be resource-efficient, thus he uses minimal amounts of memory and disk space. The amount of RAM needed is really small—on average, just between 24 and 32 MB are required.
A stable internet connection is necessary for MyLittleGamer to connect to our servers. The connection speed does not have a significant impact as the amount of data transferred is very small, and the transfer happens only once every minute.
If you are worried about how much data is transferred, then if you have all the features enabled, an average of 30 kB of data per hour will be transferred. That's approximately 720 kB (0.7 MB) of data for a 24-hour continuous application run, which is probably less than you transferred right now when you opened this single web page.